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PS3 PS2 PSP Xbox Xbox360 Wii DS Sydney :: Tech Info

 
Tech Info

About "Red Ring of Death/E74" and "Yellow LED of Death"

Xbox360 Red Ring Of Death & E74 Issues:
Since the product's introduction in November, 2005, a significant quantity of Microsoft's Xbox 360game consoles have experienced a field malfunction that is indicated by three flashing red LEDs on the front of the console. This error function, which designates a critical hardware failure and renders the unit inoperable, is known among gamers as the "Red Ring of Death" and has spawned numerous user forums and web postings that claim to offer easy "fixes" for out-of-warranty units or for users who lack the patience to return their systems to an authorized repair center. Obviously, if there were an easy fix, Microsoft probably wouldn't have announced their intention to spend more than $1 billion to extend warranties to three years for the millions of  game consoles it has sold worldwide. The problem was lately discovered being the cracked solder joints under the Graphic Process Unit (GPU) . As the GPU is a BGA ( Ball Grid Array) surfice mount device, therefore reapair process is complicated and costly.
 
PS3 "Yellow LED of Death" YLOD issue
Very similar to Xbox360, the PS3 also suffered from Graphic Processor Unit problem. The sympton is: when the PS3 is turned on, the indication LED goes green for 1 second then turns to yellow for 1 second. The PS3 then shuts itself down and LED stays in red and blinking. There is no sound or vidoe on sceen.
 
Solutions
To fix the problem , the said GPU chip must be properly reflowed or even removed and reballed then soldered back to the motherboard. Consoletronics has acquired a BGA re-work station and also developed temperature profiles that can successfully do the job for PS3 and Xbox360 motherboards. We have learned that most of the GPU related problem console can be fixed by a successful reflow. Only few of the nasty ones will need the GPU completely removed and reballed. With the BGA re-work station programmed with correct temperature and timing profiles, the result of a successful reflow is the same as reball.
 
Unlike heat guns, the BGA re-work staition can precisely heat up the GPU to the point that hundreds of solder balls under the GPU are just evenly liquefying without damaging the GPU and motherboard. With every single solder balls liquefying and the help of BGA solder paste, cracked solder balls will be automatically soldered to the solder pads right below. This is achieved by the BGA re-work station programmed with specially designed temperature and timing profiles, driving two hot air nozzles and one infread pre-heater that the BGA re-work station is equipped. The infread pre-heater ensures no warp of the motherboard during the heat-up process.
 
Without the correct temperature and timing profiles, BGA re-work station is no more than a heat gun.
 
 
                                                    BGA re-work station                                                                                                                     PS3  Graphic Process Unit
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
                        Xbox360 motherboard with the GPU removed                                                                                            The re-balled Xbox360 GPU
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
                              PS3 motherboard with the GPU removed                                                                  Re-balled PS3 GPU    
Nintendo Wii Modifications
 
We'd like to present a table below to better describe the revisons of Wii that Nnintenso has produced so far. It's important to help understanding why some Wii's can be modified with a chip that can load discs of backup game while some Wii's can't and would require an external hard drive or SD card.
 
Nintendo has been working very efficiantly to stop users playing backup games. The lastest revison of its DVD drive used is a result of such effort. As a result, no discs of backup can be loaded and there is no such "modchip" that has so far broken this new security protection.
 
However, Wii's with the System Firmware version up to V4.2, all software hacks are not effected. Therefore, loading game images from SD card or even an hard drive is still possible and workable. Beblow are current solutions for those new Wii's:
 
1) Softmod it, such as installing Wiiflow and add an extenal USB hard drive to play game ISOs installed in the hard drive.
2) Having a chip like Wiikey Fusion installed which let you to load game onto a SD card and play off it.
3) Having the D3 V2 drive replaced with an older revison.
 
 
 

Wiidrive type

Backup Loading

Range of Serial Numbers

Modchip Recommendation

DMS

YES

LAH-00000000

Wiikey2/Wasabi DX

D2A

YES

to

Wiikey2/Wasabi DX

D2B

YES

LAH-10215999

Wiikey2/Wasabi DX

D2C

YES

LAH-10216000 to LAH-10583000

Wiikey2/Wasabi DX

D2E

YES

LAH-10583000 to LAH-11300000

Wiikey2/Wasabi DX

D3

YES

LAH-11300000 to LAH-11620000

Wasabi DX/ Drivekey

D3 V2

NO

LAH-11620000+

Wiikey Fusion

Future Drive

NO

 
         
 A revison of Wii that can be install a chip and play discs of back up.
Wii DVD drive that has a D3 V2 chipset
 
 
Xbox360 JTAG Hack
 
Jtag hack will allow the Xbox360 run un-signed code. Mainly it's capable of running homebrew software and games. It also breaks the region lock for games. With the Freestyle Dash, it's possible to have an USB external drive plugged in the Xbox360 and install games to the hard drive and run. However, not every Xbox360 is Jtagable. You'll need to check the current dash version of your Xbox360. Go, "settings", then "Console Setting", then "System Info". The required dash version for Jtag must be 7371 or lower.
 
 
 
 

 

 
 
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